Linear/non-linear - extension of 'interactivity':
- cinema experience: linear
- DVD: can be non-linear
- Interactive TV: can be non-linear
- Internet: mostly non-linear (e.g. YouTube)
Democratisation - NMTs able us to communicate our opinions and ideas; share creative output (blogging); and create our own TV schedules (Sky+)
However... the growing 'digital divide' should not be forgotten - who is being left behind in this race for digital technology??
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